Management games for pc
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Management games for pc. The 20 best management games on PC to play in 2022
We collected of the best free online management games. These games include browser games for both your computer and mobile devices, as well as apps for your Android and iOS phones and tablets. They include new management games such as and top management games such as Market Boss, Farm Merge, and Internet and Gaming Cafe Simulator. Time Management Games. Manage time and money as you race to complete goals within a limited amount of time. Run a restaurant, manage your own business, work at the zoo or help out at the hospital. The possibilities are limitless. Try any game for free! Dec 28, · The core game is familiar management fare: Collect resources, build a functioning village, research and unlock new buildings, and ensure you have enough food and water for your growing population.
Management games for pc
In Frostpunk, mankind teeters on the brink of extinction as it tries its best to manage people and resources amid an ice age in the early s.
You direct your workers to gather resources such as coal, steel, wood, and foodstuffs to keep your citizens warm and healthy while also engaging in world-building elements such as constructing buildings that provide much-needed housing and heat.
Frostpunk also challenges you to maintain law and order by immersing you in the political and social life of your frigid wasteland of a community. Finally, Frostpunk allows you to assume the roles of either militaristic dictator or religious fanatic, both of which have an effect on how the story’s ending plays out. Dive deeply into the chilling waters of Frostpunk and discover that under the rubble, there is a game that is as engaging as it is depressing.
Our number 8 entry, RimWorld, is a management game that places the focus on organizing people and their clashing personalities. RimWorld is a unique sci-fi management sim that tells the story of people who become stranded on a distant planet and now have to band together to survive in this hostile alien environment.
The game stands out from the pack as more of a psychological management sim than a resource management one. RimWorld frames its gameplay in a creative way that presents the decisions made by you, the player, as part of an ongoing story told to an imaginary audience. Your band of survivors becomes exposed to the hostile elements of this barely habitable alien planet in the form of deadly flora and fauna, aggressive intelligent alien species, and even each other.
As the game unfolds, you gain new survivors by recruiting space pirates, rescuing survivors of crash landings, or simply finding wandering randos. A great deal of the difficulty of RimWorld comes in the form of managing the complex relationships between characters, ensuring those characters themselves are happy, and grappling with the random curveball scenarios the game throws at you.
However, it is possible to create an environment where your colonists can find some semblance of stability, peace, and even love. There are victory conditions that involve your survivors being rescued, building a rocket ship with which they can escape, or joining space royalty as part of their court.
Canceled matches, empty stadiums, and financial losses all around to add to your regular losses, huh Arsenal? Yet amidst the doom and gloom of our very COVID season, Football Manager descended upon us like a messiah to save us from yelling at the TV about bad penalties, to guide us to the greener pastures of yelling at the PC about bad penalties. Football Manager by Sports Interactive, places you in the role of the manager of your favorite football clubs as you take your team to title-winning glory.
Draft team tactics, sign new players, take part in press conferences, analyze statistics, maintain morale amongst players and staff, and much more. This game makes being a power-hungry dictator look cool. Tropico 6, by developers Limbic Entertainment, is another management style sim-game that has you take control of a beautiful tropical island.
Tropico 6 has 15 mandatory story missions that double as tutorials, teaching you some essential gameplay mechanics and concepts. In addition, the story itself has many wacky elements that distinguish it from others in the genre. Many story missions will also impose interesting conditions on you, requiring you to achieve certain goals exporting an amount of a given resource while restricting your access to key resources like arable land or requiring that you build certain buildings in specific places eg.
A lumber mill on a specific island or in a given district. Game Dev Tycoon gives you the freedom to direct every aspect of the games your company makes from their stories, graphics, and sound to their genres MMO, Shooter, or Fighting? Hire a research team, invest in new technologies, and level up your budding video game company in a true rags-to-riches story that rewards players who have a firm grasp of both game development and business management.
Civilization 6 is a turn-based, management-style, strategy game that has you, the player, take control of a notable historical figure as you attempt to manage and grow your empire, all while competing against other famous figures from different countries across various periods.
Civilization 6 delivers a gameplay experience that is as engaging as it is informative with turn-based mechanics that serve as a constant in-game tutorial while allowing the player to experience the game as it unfolds in its unique way. Not surprisingly, that combination hits home like an arrow to the chest with a game that teaches you and punishes you in the same breath.
Tough, but fair! So, what are some things you should know as you embark upon your quest for world dominance? The civilization and ruler you choose to control at the start of the game dictates the path that your budding empire will take.
Furthermore, every civilization allows you to create and promote special units unique to your chosen path which adds a great deal of replay value to the game. So good luck and try not to start unnecessary wars, cause whole cities to starve, or turn into a religious zealot bent on converting the entire world! You might as well get your affairs in order if you manage to find yourself warded at Two-Point Hospital.
I wish I could get a glimpse at the health insurance policies in this weird parallel dimension. At first glance, Two Point Hospital seems like your run-of-the-mill hospital management sim where you manage your hospital, care about patients, doctors, and nurses and ensure the profitability of your hospital.
Keep track of statistics that show you where to focus your efforts, from improving staffing and waiting rooms to making prices for prescription medications cheaper. You can even take loans to fund the expansion of your hospital empire again, you totally care about people, right?
Spiritfarer is the kind of game that takes you on an emotional ride through the sobering topics of death and regret yet hugs you at the end of it all, gathers you in a warm blanket, and gives you a cup of hot chocolate. Spiritfarer sees a daring young girl by the name of Stella turn her back on the gig economy by opting into a full-time job as a Spiritfarer – someone tasked with ferrying departed souls into the afterlife.
Accompanied by her adorable pet cat Daffodil, Stella travels the world encountering spirits whose last wishes she grants before sending them through the Everdoor, the gateway to the afterlife. Finally, the latest DLC pack, the Lily Update, adds a new spirit the titular Lily , various bug fixes, some quality of life improvements, and a few new narrative options to the base game.
Stardew Valley captures the number 1 spot with its replayability, charm, and simple, yet addictive gameplay. Ahhhh simple country living! In this simple but rewarding sim by developers ConcernedApe, you take charge of your personalized character and become a local folk legend by restoring life to a village that has lost its luster.
The main story of Stardew Valley places you at the heart of the action as you manage your farm, fish at the nearby fishing spots, forage for various herbs, craft useful machines, and explore the cavernous depths below the town. There are two branching story options you choose from in Stardew Valley.
You can choose to either restore the local community center and establish yourself as a man of the people or choose to take the city in another direction by throwing in your lot with the Joja Corporation, which values profit over tradition and useless things like love and family booo!!
You also get to know the charming characters that inhabit Pelican Town, your quaint little town in Stardew Valley and realize that these people are just simple folk, each with their likes, dislikes, and ambitions.
Befriending them and even getting the chance to forge a special relationship that eventually leads to marriage is part of the fun in Stardew Valley.
Finally, the game throws some basic combat elements into the fray as you explore caves looking for precious metals to mine. Monsters provide a welcome shift in pace to the game as you balance gathering rare weapons and minerals with, you know, being alive.
An important thing to note is that in Stardew Valley, the more you do something, the greater your skill level becomes so the possibility exists that you can eventually become the legendary warrior of Pelican Town you always dreamed of being.
Skip to main content. Level up. Earn rewards. Your XP: 0. Updated: 26 Jun am. BY: Julian Francis. The world as you make it. More on this topic: civ 6 FM Just a friendly islander NPC who plays video games and lays around at the beach. Selling coconut flavored side-quests at discount prices.
Gamer Since: Log in or register to post comments. More Top Stories. Building wonders, creating great works of art, using nature parks, ski resorts and beaches to attract tourists and making your nation the top destination for all other civilizations is what a culture victory is all about.
Probably the most interesting victory type as there are multiple ways you can Wonders: Which to build and which to avoid. This is more of a toy box to rummage in than it is a strategic puzzle, but it has an extra layer of mild moral dilemmas that keep you hooked. For instance, the exile or death of troublemakers, bribing protesters, ignoring environmental concerns, rigging elections or cramming people into dangerous housing.
Or you could stay the course, do the right thing and hope that it will all come good in the end. Tropico 6 also finally adds some much-needed spice to this most conservative of management series by stretching out your latest empire across an entire archipelago of islands, switching your traditional goal of expansion for expansion’s sake to something you’re actively striving towards.
It’s a small change, sure, but as that old saying goes, even the smallest change can make a profound difference. Banished is a different sort of a management game. At first glance, it looks a lot like a Settlers or Anno – good-natured, brakes-on building and tree-chopping, enjoying the gradual and all-but-inevitable expansion from scruffy one-horse town to bustling old world metropolis.
But no. Banished is about scratching out a rudimentary life in the dirt and cold, and maintaining that life even as the elements turn against you – striving to subsist rather than to explode into glory.
If approached wanting a cheery city-builder, you’re going to have a horrible time. If approached as a sterling test of planning and resource management, in which failing to get it right means great suffering and even death for the handful of people in your charge, it’s going to keep you very busy, challenged and, ultimately, feeling far prouder of yourself than most anything else in this list could hope to manage.
It’s cruel, but it makes the things we take for granted in other management games feel like titanic accomplishments. Zeus: Master of Olympus might be as old as its Ancient Greek hills, but this 2D, historical city builder continues to hit the sweet spot of complexity, accessibly, prettiness and sheer charm.
There is war if you want it, but really this is a game about making cheese. Also wool, olive oil and theatre. An artisanal colony all of your own. Just watch out for wolves. And there are puns. Lots of Ancient Greek puns. You’ll want the player-made resolution and widescreen fixes if you’re planning on playing it today, but it remains an absolute delight. Sure, it’s free of the strife and toil of ancient life, in favour of a colourfully genteel take on the pre-tech era, but it just gets on with being the very best pure town-builder it can, those nerve-calming loops of gentle expansion and efficiency-pursuit.
Complex but approachable, Zeus is designed to be something you lose yourself in. Management games have nobly struck off in so many new directions now, but Zeus’ take on their economy’n’craft core might just have never been bettered. The true star of the show, though, is its Steam Workshop support, where you can import or upload remarkable and terrible constructions.
People have built some jaw-dropping stuff in Planet Coaster, and this age of massive monitors means that riding them is a genuine thrill. Even if you’re not into sharing with or borrowing from the wider world, Planet Coaster’s focus is much more on building stuff yourself than it is plopping down prefabs.
This is the designer’s management game, not the accountant’s management game. Its construction tools are delightfully accessible, and you’ll be able to coax meaningful results out of them very quickly indeed. Keeping your guests happy and the coffers overflowing is still a fundamental part of the game, though, and you’ll need all the ancillary theme park money-rinsers, such as cafes and gift shops too.
After all, if you build it, they will come. Where can I buy it: Steam , Humble. Most management games are secretly puzzle games too: figuring out how to fit all these pieces into this finite space, and how to get x resource to y place as efficiently as possible. Factorio takes this idea and runs with it to its natural extreme: impossibly dense, maze-like conveyor belt constructions shuffling massive networks of production back and forth between endless auto-factories, making this to make that to make this to make that, loop upon loop upon loop upon loop.
To gaze upon a late-game Factorio screenshot without ever having played the game yourself is to gaze into the face of madness itself. But Factorio’s greatest accomplishment is how quickly that obscene mountain of mechanised noodles makes sense once you’ve put a couple of hours into it. From the humble starting point of a single conveyor belt forlornly shifting resources to the next machine, a portal of possibilities opens up – if I do that, then this , but I’ll need to link it to that , but oh that will need one of those and then, well, bang goes your life.
Factorio is an achievement as frightening as it is remarkable: the mind that was able to design this game surely transcends humanity as we know it. Two Point Hospital is a hectic hospital management sim, but it’s immensely satisfying at the same time.
When you finally get a brief window of respite, you expand, create new problems, compensate for those problems, and are able to enjoy watching the machine operate as smoothly as it’s ever going to.
Then it will throw a helicopter full of patients convinced they’re Freddie Mercury at you, and suddenly the game’s jaunty radio jazz transforms into a mocking dirge that guffaws at your efforts to maintain control.
Two Point Hospital is a business sim first. Since it balances visual chaos with workable, informative interfaces, you can nearly always find out what the problem is with a few clicks. It’s as colourful as it is compulsive. It celebrates the legacy of Bullfrog creators of spiritual predecessor Theme Hospital even as it vastly improves and expands on so many elements.
Want some light social commentary on the machine-like nature of public services that prioritise efficiency over patient well-being? It’s got that, too. The strangest thing about Maxis’ world-straddling life management series is how few other games ripped it off. The Sims remains effectively peerless within its honking great niche: undisputed heavyweight champion of the human needs, drives and desires simulation world.
From managing actual Sims – making sure they get to work on time, don’t get lonely, don’t lose all their friends, don’t run out of money to pay the bills and most importantly don’t end up dying – to building homes they can properly navigate, there’s a lot to keep you busy. Life-long Simmers will probably tell you that The Sims 2 is the best in the series, but we swear by The Sims 4. It’s also got one of the most robust and thriving modding communities around, and has received a shed-load of expansion packs, game packs, and stuff packs that each add more and more content and play time to the game.
Where can I buy it: Origin , Steam , Humble. Not so long ago, we’d have picked SimCity 4 to represent modern-but-traditional city builders, but now that Cities: Skylines has had a couple of years to bed in, with copious DLC and the mammoth impact of its modding community, there’s no doubt that Colossal Order’s triumphant revival of the genre picks up Maxis’ battered baton. A session with Skylines is reminiscent of the golden age of gaming. That’s not any particular year; it’s related to your own relationship with games.
Remember when you’d spend hours playing without worrying about the outside world, or even feeling any pressure from within the game itself?
Hours of comfortable, calming bliss, laying roads and watching a city grow before your eyes. Skylines creates those long holidays from reality. It’s relaxation in game form. That’s not to say the actual simulation isn’t complex, though. If you want a challenge, Skylines can deliver, though you’ll often have to set your own parameters.
The brilliance of the game is in the variety of cities it can host, from perfect geometrical machines to wonderful recreations of real life locations. It’s like the biggest box of building blocks in the world. Where can I buy it: Steam , Humble , Paradox. Dwarf Fortress is much more than a management game, but where else could we file it?
Because it’s unfinished? Because it’s too broad and baggy to allow for definite managerial approaches to emerge? Because learning the obtuse interface is Actual Work? Because it’s about dwarves and we all know that management games are all about taxes? Admittedly, Dwarven Tax Tycoon would be a fine proposition, but the actual reasoning behind Dwarf Fortress’ position as the 3rd best management game of all time is known only to a select few.
Whether you’re allergic to the number three or not, you should play Dwarf Fortress right now – it’s one of the most remarkable, complex and unpredictable games ever made, and probably always will be.
Even over a decade on, nothing else drills as deep into the mantle of community-simulation as Dwarf Fortress. Yes, it’s a bear to learn, but the rewards for doing so are off the chart. With Stardew Valley, it’s role-playing. Mostly, you’re diligently plating, tending and harvesting crops, then selling or trading them on, and this gently productive loop is why almost anyone who hears the words “Stardew Valley” will look simultaneously misty-eyed because it’s such a warm game to be in and guilty because it effortlessly consumes any spare time you can give it.
Context is something that’s so often lacking in other management games: you exist in some void, building and spending, with no sense of connection to anything or anyone else outside of it.
You only care about people in terms of numbers. Here, you care about them as people, and so managing your farm, the core acts of collection, growth and expansion, has meaning. It is connected to the town, it brings good things to the town. You bring good things to the town. But, mostly, waking up and rushing to see if today’s the day your potatoes have finished growing never stops being as thrilling as it is charming. This is management through a microscope, instead of the usual city-scale view.
Stardew Valley is an enduring, crossover success, and rightfully so. There are management games about buildings, and then there are management games about people. RimWorld, for all the bird’s-eye perspective and homespun wooden structures, is very much about people. The survivors of a crash-landing on an unknown world, to be specific, trying to survive and then thrive in a hostile place.
But the heart of the game is their AI-driven personalities, their preferences, limitations, specialities, fears, hobbies and relationships with each other. If you don’t pay heed to these, the beasts outside are the least of your problems. Each colonist has their own mind, and you will have to learn it well. Personality even comes into play with your choice of ‘storyteller’, a sort of AI dungeon master who controls the pace and nature of the disasters you face, and those crises do extend to building and farming too – look out for exploding power cells, crop blights and vomiting chickens amongst the many, many ways your colony might be laid suddenly low.
There is an ultimate objective – escape – but the genius of RimWorld’s genius is how free-rolling and wildly unpredictable it is, and how it quietly writes a new story for you every time you play. Together, they cement its place as the best management game you can play today on PC. The Sunday Papers. What are we all playing this weekend? The 26 best horror games on PC to play in Descenders is a fun mountain biking game wrapped in a bland roguelike.
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